‘Prey’ – Look Ma, I’m a Chair!

As comical as it sounds, turning into a roll of toilet paper and hurtling yourself across to enemies or the rare human you find doesn't quite seem as humorous to them as it does to me.


By Cheryl Tan

If you haven’t checked out our first review of Prey yet, you can read it here.

After about 7 hours of gameplay I managed to acquire the psychoscope with mimic-scanning functions and finally unlocked the psychic power options. Some examples of which include: regeneration, lifting objects with telekinesis or mind-controlling humans or typhons to fight for you (abilites that have appeared in a lot of games recently). And so far I have only managed to unlock Mimic Matter I, an ability that allows me to transform into items until my psych power meter runs out. As of right now, it has only proven to work as a hiding technique from enemies until their detection meter goes down.

Check out how the ability works below:

As comical as it sounds, turning into a roll of toilet paper and hurtling yourself across to enemies or the rare human you find doesn’t quite seem as humorous to them as it does to me. You either get ignored completely or attacked on the spot, sad that the enemy AI isn’t quite as responsive enough for us to mess around with.

My one qualm with the weaponry will have to be about the Gloo Cannon; you can’t stack your shots and it’s difficult to climb, often resulting in making Morgan jump around foolishly for a couple of minutes while trying to get a grip on the rapidly hardening Gloo.

Credit: Wikia

Also, even though this is deemed an open world exploration game, if you happen to miss out any markers or important clues, your progress is halted. Especially if you don’t have enough neuromods to upgrade your physical abilities and open locked doors with brute force. It can take up to one hour while using a longer route to find a keycode through random sticky notes lying around or by reading your crew mates’ emails.

This can make it somewhat of a chore as fast travel is not applicable in this game and the closest thing you have to it would be to go outside and float around in zero gravity to get from place to place. The other option would be to power through the multiple enemies to revisit places you have been before. And even though relying on stealth is possible, more often than not I found myself engaging in combat.

According to Playstation Lifestyle, the game will take an average of 20 hours to get through and even though gameplay has been repetitive and lacklustre at most, I’m still pumped to see where the ending will take us.


Prey is out now for PS4, Xbox One and PC, buy it on Steam for $79.

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