Batman: Arkham VR Review

Batman Arkham VR adopts much from its predecessors but delivers a little more than what its predecessors have offered in the past.

By Katy Goh

batman: Arkham VR batman looking badass

Batman: Arkham VR proves to be a thrilling adventure, giving its player the opportunity to step into the shoes of its titled character while ensuring a wholesome experience without compromising on the gritty details that the Arkham franchise is renowned for.

The Good

Credit: Playstation

Batman: Arkham VR boasts slightly more than what its predecessors have showcased in the past few years by utilising the aspect of virtual reality. It quickly immerses you in the world of Gotham; starting with Bruce’s origins, to the Batcave and then to the subsequent crime scenes. The incredible and impressive graphics give players a feast for their eyes, awing them with every step they take throughout the game. Players truly experience every ounce of fear and thrill as you navigate through the world that is Batman: Arkham VR.

The narrative seems simple at first, allowing you time that you need to get comfortable with virtual reality. However, mid-game, you start realising how the plot may be playing mind games with you as subsequent events start to appear in an maniacal manner. Several scenes chill you to the bone and may even pull at your heartstrings. The game then ends with a startling twist that would leave you in a state of shock and contemplation.

Bonus points to the game for leaving a few Easter eggs as well as showcasing a small range of Batman villains!

The Bad

Credit: Playstation

While the game is impressive and fun, it is not without its drawbacks.

Firstly, while immersion was relatively easy, it does potentially induce headaches. If players experience any difficulty while watching 3D shows, it is recommended that they take a series of breaks throughout the game.

Secondly, the game does require you to do some detective work, as with every Batman game installment, which makes it potentially frustrating if one expects to have a much smoother gameplay if they are not fairly competent in such games.

Thirdly, like almost every VR game, Batman: Arkham VR is relatively short, spanning for about an hour or so. This could leave some players wanting more from the experience especially in the second half of the game. This is especially so as the plot starts to move much quicker despite having more mind-boggling scenes as compared to the first half.

In my opinion, this game lacked the hand-to-hand combat that Batman is well known for which left me disappointed at the lack of action.

All in all, the Batman: Arkham VR does justice to its previous installations in terms of the plot, visuals, and Easter eggs as they are sure to endow you with a thoroughly entertaining, enchanting and exhilarating experience. This game, however, is not without its pitfalls; some of which may be generalisable to the full range of VR games currently available. Even so, there are a few minor issues with the game that would leave some players wanting more from the experience.

Batman: Arkham VR is available now on Steam for $20 and on the Playstation Store for $19.99.

Overall rating: 7.5/10

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